Consistently growing in popularity since the 1970s, video
games have become an enormous industry in the United States
and internationally. Gaming is truly a cultural phenomenon
that appeals to a large demographic segment and is particularly
popular among young males. "Gamers" will often
gather in online environments for multiplayer games, or
take part in real-life tournaments that are fully sponsored
and feature cash prizes for the best players. One of the
most popular games has been the John Madden Football series
published by EA Sports. This game has spawned many leagues,
cash tournaments and even a reality television show on MTV.
This one game has made EA Sports a billion dollar company
and has also made John Madden an extraordinarily wealthy
man. A new version of the game is published every year to
update with new players, new uniforms and new features.
The popularity and success of this game illustrates one
simple fact, the video game industry is huge and is here
to stay. There are many opportunities, projects, employers
and technologies available in this space and for those people
that want to design video games this is the golden age.
An educational background in video game design or game art
& design provides a stepping stone into this booming
industry.
The spread of video games in the popular culture has been
relatively rapid with the first arcade games being developed
in the mid-seventies. Atari International was the first
company to develop a console that could be displayed through
a normal television set, bringing gaming to the living room
of thousands of kids in the late seventies and early eighties.
During its heyday, Atari was one of the fastest growing
companies in the U.S. and the Atari 2600 one of the most
popular game systems ever.
In 1983, the competition in the video game market heated
up to a full-blown slugfest. Companies like Commodore International,
Coleco and the Japanese company Nintendo began to challenge
Atari for the throne. While Atari continues to have great
success with specific games like Dragon Ball Z, they ceased
to be the industry leader in the 80s.
The Nintendo Company is actually over one hundred years
old, having been founded in Japan to produce game cards.
The original Nintendo Entertainment System or NES was released
to the world in 1983 and has had a serious impact on both
gaming culture and the gaming industry. Over 60 million
of these console units have been sold worldwide and the
system remains one of the most popular game systems ever
in the United States. In a departure from the norm, which
proved instrumental to their success, Nintendo encouraged
third party software developers to create games for the
NES platform. This increased the volume of game units available,
the diversity of the user experience, and the proliferation
of the technology. Of course, the key game was Super Mario
Bros. This eight level extravaganza, with its shortcuts,
koopa troopas, and never-ending soundtrack loop continues
to haunt the minds of a generation.
Nintendo changed the face of video games forever, bringing
a huge variety of gaming experiences into the living rooms
of millions. Parents were perplexed as their kids became
full-blown gaming addicts, spending whole days trying to
master levels, beat their friends, or complete a game to
unlock some virtual treasure. Nintendo followed up with
the Nintendo 64, a portable system called the Gameboy, the
DS, the GameCube and now enjoys a large market share with
the Wii system, which is a wireless system that is web enabled.
The worldwide success of Nintendo illustrates a difference
in gaming culture and game design between Japanese developers
and game developers in the United States. Both nations have
been leaders in the extraordinary growth of the video game
industry. In Japan, gaming enjoys a greater market share
of the overall entertainment economy. Design companies are
able to spend more money on graphical and character design,
voice acting and level creation. Many of the most expensive
titles in the history of video games have been developed
in Japan and for Japanese markets.

Console systems continue to dominate the market, including
the Wii, Xbox, Sony Playstation, and others. For instance,
Microsoft, one of the most successful software companies
on the planet, has literally spent billions to make their
Xbox system competitive in the marketplace. Console systems
are here to stay and represent a multi-billion dollar industry.
However, games designed for computer platforms such as the
PC and Macintosh systems are also quite successful. And
with the rise of the worldwide web, virtual gaming environments
are pushing the envelope of what games people can enjoy
together. Massive Multiplayer Online Role-Playing Games
or MMORPG like World of Warcraft represent a shift towards
a virtual world and blur the lines between video games,
social communities, and virtual marketplaces.
Like any software development, there is a prescribed process
for the successful creation of professional level video
games. Creativity and innovation are important elements
but the key function of a video game developer is the systematic
production of programming code. The basic process is as
follows:
-
Design:
During the design phase different ideas are solidified
and the requirements of the game detailed. Storyboarding
is often used to describe the elements of the interface,
the characters and the environment of the game itself.
-
Development:
During the development phase, the infrastructure and database
form the foundation of the game. Architects design the
underlying structure which allows all game play to happen
seamlessly. Graphical artists create the backgrounds,
themes and characters that will be brought to life.
-
Programming:
During the programming phase, the code base is formed
and all code is written. Whatever functions are needed
for the play of the game are written using programming
languages such as C++, Java, Assembly language, and also
custom languages for specific games like QuakeC and UnrealScript.
-
Testing:
During the testing phase, the product is fully refined.
Testers will systematically stress test all aspects of
the game, including startup, settings, all levels, and
whatever exotic scenarios can be produced. Also referred
to as QA.
-
Publishing:
Once the product is fully tested and finalized, the code,
graphics and infrastructure are all packaged and published
to one CD or cartridge for distribution.
-
Maintenance:
After a game is released to the public, especially a console
game, there is generally little ability to change it.
Some games, especially computer games can be maintained
via software patches, expanded with additional levels,
or re-released to fix bugs or remove questionable content.
As with all multi-billion dollar industries in the United
States, the marketing of video games is instrumental to
their success. Companies like Sega, Electronic Arts and
Sony have mastered the messaging and exposure it takes to
turn a piece of software into a worldwide phenomenon. This
is usually the most expensive part of the process and a
well engineered and executed marketing campaign can result
in millions of sales.

The successful design, creation, publishing, marketing and
distribution of a video game requires the concerted efforts
of hundreds of professionals. The titles and occupations
that are directly related to the production of the video
game include:
-
Game Programmer
-
Game Designer
-
Level Designer
-
Game Producer
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-
Game Artist
-
Game Tester
-
Game Master
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Just as there is a specifically identifiable culture of
gamers, there is also a community and culture of game developers.
There are many online support resources including forums,
bulletin boards, testing environments, free software patches,
and a host of experts available to mentor fledgling developers.
Ambitious game developers are encouraged to join in community
efforts, seek out mentors and even join organizations such
as the International Game Developers Association (IGDA).
In summary, the video game industry is one of the fastest
growing industries of the modern economy and represents
an extraordinary landscape of opportunities. As there are
further advances in technology, gaming will increasingly
cross platforms, be represented in multiple media formats
and expand into brand new markets. There are many resources
available to aspiring game developers and an entire community
of gaming enthusiasts. The future is extremely bright for
this industry and would-be professionals are encouraged
to learn as much as possible about technology, design, marketing
and sales. A well-rounded knowledge of the products and
networks available will form a great foundation for success
in a fun industry!